Preparing your character for Spine

 

by Fredrik Johansson

 

This tutorial will cover

  • The strengths of Spine and when to use it

  • Exporting from Photoshop to Spine

  • Layers

  • Characters Blinking

  • Artifacts

  • Tips and Tricks

  • Further reading/watching

 

Let’s get into it!

 
 

The strengths of Spine and when to use it

Spine is a nifty tool when you know your character is going to run, jump, or just move around a lot - it’s strength lies in its handling of full body animations. If you’re after a more idle pose with subdued movement and a focus facial expressions, you might want to look into an alternative (Live 2D cubism, for example).

lilyAnimation.gif
 

Exporting images from Photoshop tools to Spine

Spine is a nifty tool when you know your character is going to run, jump, or just move around a lot - it’s strength lies in its handling of full body animations. If you’re after a more idle pose with subdued movement and a focus facial expressions, you might want to look into an alternative (Live 2D cubism, for example).